Mar 22, 2006, 01:30 AM // 01:30
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#21
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Florida USA :)
Guild: [Anti]
Profession: W/E
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i perosnally think they chinese sellers of unided items are the most honest.. as they just want the money. unlike greedy americans which test and then sell for high prices because they are money hungry.
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Mar 22, 2006, 02:28 AM // 02:28
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#22
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Frost Gate Guardian
Join Date: Aug 2005
Profession: E/Me
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Quote:
Originally Posted by Klmpee
i perosnally think they chinese sellers of unided items are the most honest.. as they just want the money. unlike greedy americans which test and then sell for high prices because they are money hungry.
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More correctly, because the "chinese sellers" have daily quotas to meet, and the "greedy americans" know that in a capitalist economy, there's always someone stupid enough to be overcharged.
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Mar 22, 2006, 03:59 AM // 03:59
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#23
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Quote:
Originally Posted by Neriandal Freit
Well, I'm a legit UnID seller.
I hate it all to hell when peole have tested weapons and they dont like them so they try to sell them "ID" already at UnID'd prices (Or more) and people get screwed over, which makes me as a UnID Seller (IE: Shadow Staff with req. 8 for example) look like I'm trying to cheat someone.
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You're the exception rather than the rule, and I feel for you. Because of the scammers, you get a bad rap.
Easiest fix in the world would be for an un-ID'ed weapon to have absolutely no effect whatsoever when equipped, other than its stated damage. Then people would be scared NOT to ID it for fear of missing out on a great mod. I don't care for scammers, and yet people spend much too great a part of their time searching for ways to cheat someone else.
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Mar 22, 2006, 04:17 AM // 04:17
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#24
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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Or a better idea..take out this unid system and make all the drops (weapons, armors) show what it has. That way, players don't need to spend money for ID kits, Salvage Kits and don't need to worry about if its worth by a Gold Req 7 Chaos Axe and it only have crappy mods on it.
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Mar 22, 2006, 05:48 AM // 05:48
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#25
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Desert Nomad
Join Date: Nov 2005
Profession: N/
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Quote:
Originally Posted by thunderpower
I ain't worth it. You might ask why? Plain and simple: what you hope to get is a damage mod (swords, axes, bows). And that can be tested. And it's quite easy. Someone started a thread on this some time ago, but he edited his post removing all the info. Like we all are morons and can't figure it out, huh?
Just think about it. Usually what chinese farmers, greedy scammers, etc... sell are unid axes, swords and bows. Why? Becuase is the only mod you can test for and be 90% sure if the item is worth identifying or not. Health mods can't be tested. Zealous mods can be. And i`m not sure, but i think +energy mods on staff also have effect before a weapon is identified.
Just make some test, you`ll see how things work.
And again: NO, don't buy unid items, unless you're pritty sure the ovner couldn't test the mods.
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Health mods can be tested, equip it, if your health goes up it has a hp mod
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Mar 22, 2006, 07:45 AM // 07:45
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#26
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by kvndoom
You're the exception rather than the rule, and I feel for you. Because of the scammers, you get a bad rap.
Easiest fix in the world would be for an un-ID'ed weapon to have absolutely no effect whatsoever when equipped, other than its stated damage. Then people would be scared NOT to ID it for fear of missing out on a great mod. I don't care for scammers, and yet people spend much too great a part of their time searching for ways to cheat someone else.
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I actually like this idea. It would create a market of UnIDed stuff. A serious gamble, and a goldsink!
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Mar 22, 2006, 07:57 AM // 07:57
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#27
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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In reguards to the OP:
no...
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Mar 22, 2006, 08:56 AM // 08:56
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#28
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Forge Runner
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Quote:
Originally Posted by thunderpower
Health mods can't be tested.
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Sure they can. Everything the weapon has works exactly the same way as if it was id'd. You can test for vampiric, zealous, fortitude, and the damage mods very easily, even easier with the conveniently placed dummies in the Isle of the Nameless. Simply equip the weapon and some mods are visible (fortitude/hale mods will change your health unid'd, vampiric weapons will drain health and deal their vampiric damage on the dummies, same with zealous, and with some calculations and the enchantment/hex.condition applying NPC's so can all of the damage mods).
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Mar 22, 2006, 12:34 PM // 12:34
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#29
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Frost Gate Guardian
Join Date: Dec 2005
Location: Fort Worth
Guild: Clowns of Wrath[CoW]
Profession: W/R
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damn i never knew items could be tested heh.
i never buy unid items because when i want to get something in particular, i just get it.
if i dont have enough gold for (IE) a fellblade max everything i just spend a lil time in the underworld and sooner or later ill have enough gold to get it. ive noticed people who buy alot of unid items are a little anxious and are usually the ones who end up paying 15k for (IE)wroths icon because they had to have it right then.
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Mar 22, 2006, 01:08 PM // 13:08
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#30
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Lion's Arch Merchant
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It's the same as buying lottery tickets. Overwhelming chance you'll lose your money but hey.....you never know. Some people just can't help themselves, others think God will give them a perfect fellblade.
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Mar 22, 2006, 01:23 PM // 13:23
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#31
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Krytan Explorer
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As someone who knows how to test for damage mods as well as all other mods on weapons, I would say no. Buying UNid is a waste of cash most of the time.
Really valuable mods like +health are easy to check for, as are less favourable mods like Vampirics.
Add to this that it is easy to test for 15^50 once you know how, that UNid deal starts to look a lot less appealing.
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Mar 22, 2006, 01:32 PM // 13:32
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#32
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Krytan Explorer
Join Date: Jan 2006
Location: NJ
Profession: W/E
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Buying an UNID item is no worse than farming, in my mind; yu take your chances. Someimtes, it works out for both sides (as long as the price isn't ridiculous). And, if it's an item you've wanted for a while, why not? Take a chance. I've been on the buying end, and the selling end. Not too many complaints.
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Mar 22, 2006, 03:12 PM // 15:12
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#33
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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As I said in the other thread, "testing" unidentified weapons is only practical for testing:
1. All caster weapons/foci (i.e. energy, health, faster casting and faster recharge modifiers are very testable).
2. Upgrades to warrior/ranger weapons (i.e. suffixes and prefixes), and primarily only health and energy modifiers and vampiric/zealous upgrades.
3. Health modifiers to shields.
It relatively difficult (and inefficient) to test some of the more valuable inherent modifiers to weapons (such as whether it is 15>50) and to shields (such as whether it provides damage reduction). Most owners of unidentified weapons just plain don't have the time to do so and, in the end, it's not worth the cost-benefit analysis. As such, I would say:
1. Do not buy unidentified caster items. Much too easy to test these items (although the % chance is relatively hard to test).
2. Do not buy unidentified weapons if you want to salvage an upgrade off of it. Chances are the best upgrades have already been tested and don't exist on the weapon.
3. Do not buy unidentified shields hoping for a health modifier.
4. DO buy unidentified weapons if you want to take the risk of getting a high end weapon.
5. DO buy unidentified shields if you are hoping for a double damage reduction shield.
#4 and #5 above, obviously, is a gamble. But in the end, if you have excess gold to gamble with, what else are you going to use it for?
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Mar 22, 2006, 03:17 PM // 15:17
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#34
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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I have a bad habbit of wasting my gold on unid stuff. I cant count how much ive wasted. BUT occasionally i find an item that allows my gambling spree to continue or that i can use.
Just the other day i bought a req 10 recurve, a tall shield, and a hammer i think for around 15k. Hammer turned out crap, but bow was a 15% always,-10 armor my ranger likes that and the shield was a -2/-3 stance/hexed shield. my warrior liked that for running very much so occasionally you can find items that can net you a profit. but most of the time, youre wasting your cash.
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Mar 22, 2006, 04:05 PM // 16:05
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#35
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Quote:
Originally Posted by kvndoom
You're the exception rather than the rule, and I feel for you. Because of the scammers, you get a bad rap.
Easiest fix in the world would be for an un-ID'ed weapon to have absolutely no effect whatsoever when equipped, other than its stated damage. Then people would be scared NOT to ID it for fear of missing out on a great mod. I don't care for scammers, and yet people spend much too great a part of their time searching for ways to cheat someone else.
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Thank you.
And yes, I think thats how it should be. UnID means you can't figure out what it is untill it's ID'd, meaning that you shouldnt' earn any abilties from the Unknown Weapon/Shiled/Other untill you ID it.
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Mar 22, 2006, 04:28 PM // 16:28
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#36
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Do Not Buy Unid Sheilds Or Wands, Offhands..... Everything Else Seems Good
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